If you have been playing the Left 4 Dead series and started playing from the release of L4D1 then we all know how scary and nerve wracking it was during our first play through. There was something about those zombie hordes that seemed overwhelming at first when they appeared to come from out of nowhere. Or that time when that Tank came raging after you and your friends and you were clueless as to what action to take. Who could forget the cries from the Witch waiting for you to turn a corner? Left 4 Dead 1 had the campaigns to provide the right atmosphere, sounds, and ambiance for a horrifying zombie apocalypse.
When Left 4 Dead 2 was released it didn’t have nearly the same amount of horror and scare factor as it’s successor. Maybe it was the campaigns taking place during the day, or the jazz sound when a zombie horde was coming? I think if Valve tried to make L4D3 darker and scarier than the first two, gamers still would not be as frightened as the first time. My reason for this is because people become immune to the elements over time. What we experienced during L4D1 was new and never before seen. We didn’t know what to expect. When the second game was released we knew how to handle the horde and quickly deal with the special infected. Compare it to this for a moment… Have you ever done something for the first time and had such an amazing time, when you go back to do it again it fails to live up to the first? Your second and subsequent experiences may not be bad experiences, but they never seem to match that first time. I believe this same principle holds true for games. I wonder if L4D fans will become numb to the situations encountered in Left 4 Dead 3 because they know what a zombie horde is like.
Did Left 4 Dead 2 have that same frightening feel the second time around? Is it possible for Valve to create an experience that tops what was felt that first time? Does that even matter, or is it more important for L4D 3 to provide new content, and gameplay?
View Comments (427)
left 4 dead 2 and 1 was fun but not scary i dont like playing horror games but if you make left 4 dead 3 horror theres a 45% chance i might play it
so you are saying that 45% of you will play it while the other 55% dosent LOL :P
left 4 dead 1 and 2 were the best but if left 4 dead 3 does contain new special infected well then stop making left 4 dead 3 so your not dissapointed when you find out how many people bought the game
Omg left for dead 3 is lik skyrim to aother poeple im dieing just to play it. I have been playing zombie games fro years my first was Zombies ate my neibors Dx
For what u say about l4d 1 and l4d 2 is right, i feel really the same..
And damn I hope that l4d 3 will be coming soon, I cant wait for it!! :)
The scare factor must go up, If they do that.. Wow that would be awesome!
L4d series is one of my fav game, so Whaaaaaaa can't wait for a change in l4d 3.. muwhahahaha scary times may come XD
My husband and I play the L4D series together as a team. We love it! I am the type that I crap myself over zombie games. I they ever created virtual reality games I would have a stroke and die. With that said, I think both games were equally scary and I'm waiting with bated breath for 3.
i cant wait 2 play L4D 3 all new special infected,new modes,new items,and new characters.if they dont have that it will be REALLY REALLY boring but either way its an awesome zombie game especialy online.i actually hope they make a 4th.
it will be awesome with new weopeons,new items,new characters,new special zombies,new level it'll be the zombie game of the... well it'll be awesome
Im really hoping that they make left 4 dead 3. True it may not be as scary as the first time you played L4D but theres more too the game than that.
One good way to make the game scarier would be to have cutbacks on ammo so that accuracy really counts, truly massive pre-generated hordes that are randomly placed and uncommon infected that draw on the elements to make them unique. Rounding a corner of a street and seeing some 80+ zombies just stumbling around with only 30 rounds would be enough to make anyone panic. Seeing a horde of zombies that were victims of a building collapse with pipes and rubble all over them getting up and coming after you would do the same. The SI are good as they are, but maybe adding a couple new ones would keep the gameplay a little more exciting.
1 way to make number 3 scarier would be to make things similar to F.E.A.R. Where things drop from shelves, lights flicker, cupboards fly open etc. But what would make it even scarier than that would be to have all that happen at random points in the campaigns, instead of scripted places that FEAR has =]